![]() The latter includes a reconnaissance drone and an automated sniping-turret designed to enable synchronised kill-shots. Succeeding in a challenge nets you additional income to spend on new weapons, weapon mods, and gadgets. ![]() Each mission has its own set of challenges: killing targets in different ways, getting ten kills over a certain distance, killing ten counter-snipers with melee sneak attacks. Like Hitman, these contracts are built with replayability in mind. The design is clearly inspired by IO's recent Hitman trilogy. ![]() The puzzle-like structure of these missions elevates Contracts 2 beyond a simple head-popping simulator.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |